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| | #1 (permalink) |
| Administrator | How multiclassing works? (link)
Check this comic: http://www.giantitp.com/cgi-bin/Gian...tscript?SK=126 |
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| | #2 (permalink) |
| Warrior Join Date: Oct 2004
Posts: 27
Hírnév szint: 6 ![]() | Re: How multiclassing works? (link)
Guess I have the same feeling about multiclassing. Especially the example they gave of taking a level of barbarian. How do you explain that .... go feral for a few years ? But i guess the cartoon is aluding to something, that if you want to take a new class you should be role playing towards that end. TEDS |
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| | #4 (permalink) | |
| Smith Join Date: Aug 2004
Posts: 6
Hírnév szint: 0 ![]() | Re: How multiclassing works? (link) Quote:
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| | #5 (permalink) |
| Guest
Posts: n/a
| Re: How multiclassing works? (link)
I try to combat this by imposing a game time penalty for characters that multiclass. After adding the penalty (it's only a meager two months) I find my players are sticking to one class. When they get enough experience to level, and they are in the middle of a dungeon/adventure, they don't want to wait to level so they just take another level of their current class. So far the results are positive... only time will tell |
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| | #6 (permalink) | |
| Nile Highlord Join Date: Sep 2004 Location: Nile Empire
Posts: 142
Hírnév szint: 8 ![]() ![]() | Re: How multiclassing works? (link) Quote:
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| | #10 (permalink) |
| Warrior | Re: How multiclassing works? (link)
There are some classes though that taking levels like that would be possible. Like Sorcerer. Since a sorcerer's power (from my understanding) is mostly instinctual, it would be very possible for those powers to manifest suddenly, allowing for little or no pre-level up RPing.
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