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Old 12-02-2005, 01:44 AM   #1 (permalink)
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SLA Industries

I've been trying to get a game of SLA Industries going recently in channel #SLA_Industries. SLA is a game of 'futuristic horror' and may deal with mature subject matter. That means corruption, degradation, psychosis and so on, NOT just monsters and titties. I've had numerous expressions of interest in the game but it hasn't really gotten anywhere so I've decided to make one last ditch effort by laying things out clearly.

TIME: I tried talking to players about times, since timezones are always a big problem. However, the time has come to bite the bullet, since nobody has really bothered discussing it with me. Therefore, by GM fiat, I hereby declare that game sessions will be held at 11pm GMT on Friday (6pm EST). Edit: Time changed to 8pm GMT on Mondays. The first session will be on 02 Dec, but this will be a 'make your character' session. I will be able to help or even entirely create your character, so long as you at least tell me the character's race and training package.

PLACE: THe aforementioned #SLA_Industries channel. Possibly open an OOC channel later if necessary. Edit: #SLA_OOC for out of character talk.

HOW TO JOIN: PM me or memo me on irc, or join #SLA_Industries and tell me. Optimum number of players is 4, IMHO.

Any questions, ask them on irc or reply to this thread. Preferably both, because I'm a forgetful, lazy bastich!

Cheers!
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Old 12-02-2005, 01:58 AM   #2 (permalink)
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Re: SLA Industries

I thought i'd join but the time will be a bit too late, as i'm gmt+2
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Old 12-03-2005, 04:39 AM   #3 (permalink)
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Re: SLA Industries

Well BigBunny you might be in luck. The start of the game proper is currently scheduled for 12Dec, 8pm GMT (3pm EST). Anyone who was not present at the first session can still join in, but to do so you must bring a completed character.

The new time had to be arranged after the end of the previous session; if anyone can't make the new time, please let me know asap!

Cheers!
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Old 12-22-2005, 02:03 AM   #4 (permalink)
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Re: SLA Industries

OK, I thought this would be a good place to keep track of what's been going on in game.

Mission I:
Blue BPN (maintenance escort)
Members on mission:
* Star - Ebon Investigator (PC)
* Gloss - Wraith Engineer (PC)
* Exceltis - Human Kick Murder assassin (PC)
* "Hammer" Murphy - Frother Death Squad. A smelly and unhygenic man who takes too many drugs.
* Morton Gruff - Stormer Strike Squad. A typical biogenetic construct - mad, bad, and dangerous to know.
* Stephen Dawn - Human Scout. A fresh-faced newbie, polite and efficient.
* Groza Drotik - Brain Waster. A compulsively insulting operative with a fetish for scarification. He was removed from the team by Byrne after an altercation with Pit staff.
Contacts made:
* Michael Byrne - Team Financier
* Martin Renford - A mid-level manager for the Department of Sanitation, who issued the BPN.
Other encounters: Some fleeing carriens, who were killed.
Places visited: Downtown sewers; Sanitation department building.
Status: Mission completed (+0.1SCL, 100c). Four carriens killed (+40c bonus). Trap removed from sanitation equipment and taken by Gloss. Renford authorised a further 10c bonus for exceptional repairs by Gloss. Byrne took 10% of the total as his commission.
Other intelligence:Something in the sewers made the Carriens run, but this was not investigated.
Media coverage: None.
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Old 12-22-2005, 02:06 AM   #5 (permalink)
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Re: SLA Industries

Mission II
White BPN (Investigation of arson in upper downtown)
Members on mission: Exceltis, Gloss.
Contacts Made: None of note.
Other encounters: A DarkNight operative was detected but fled the scene. A minor confrontation with some gang youths ended peacefully.
Places visited Burned out downtown building.
Status: Partially completed; perpetrator identified but not brought to justice. (+0.2SCL, 100c). Byrne took 15% of total as his commission.
Other intelligence: None.
Media coverage: None.
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Old 01-13-2006, 01:03 AM   #6 (permalink)
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Re: SLA Industries

Mission III
Blue BPN (Squatter eviction)
Members on mission: Star, Dawn, also Hawk joins team.
Contacts Made: Jerry, a young adult who was placed in psychiatric care.
Other encounters: Some junkies and other squatters were evicted, causing some confrontation but did not result in violence.
Places visited: A soon-to-be-demolished building in downtown.
Status: Completed. (+0.1SCL, 70c each). Byrne took 5% of total as his commission, instead of his usual 10%, thanks to Star's haggling.
Other intelligence: An unknown doctor had been treating Jerry's mother for some illness but when she died Jerry was left alone.
Media coverage: None.
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Old 01-15-2006, 07:44 PM   #7 (permalink)
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Re: SLA Industries

Mission IV
Yellow BPN (Document retrieval)
Members on mission: Star, Dawn, Hawk, Gloss, Morton.
Contacts made: Vijay Shani, cameraman for 3ird Eye News.
Other encounters: "RIP Bunnies" soft company, who had a few security guards and a dozen Tek Trex robots protecting the building.
Places visited: A soon-to-be-demolished building in downtown.
Status: Completed. (+0.2SCL, 250c each). Byrne took his normal 10% commission.
Other intelligence: None.
Media coverage: The shootout was reported on the news and full coverage appeared on the weekly Gorezone programme. (+1 Rep with civilians)
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Old 01-17-2006, 01:50 AM   #8 (permalink)
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Re: SLA Industries

Mission V
Yellow BPN (Goods retrieval)
Members on mission: Star, Hawk, Gloss, Exceltis, Morton, Murphy, Dawn.
Contacts made:
* Kelly Hurley, trainee camerawoman.
* Roy and James, two punks who are willing to do "odd jobs" for Hawk. They used to work for Lennon.
Other encounters:
* McGregor, a very small-time middle-man in Paradise. He hangs out at The Queue Bawl.
* Lennon, a small time fence in Paradise, Downtown. He hangs out in The Diamond.
* Three punks were encountered in a back alley behind The Diamond, they fought the team and were defeated but not killed. After interrogation, all three were shot dead by an unknown sniper.
Places visited:
* The Queue Bawl, a sticky-floored pool hall in Paradise.
* The Diamond, a cheap bar in Paradise with delusions of grandeur.
Status: Completed. (+0.2SCL, 150c each). Byrne took only 5% commission thanks to Star's offer to work the desks for a while. Hawk took a Banshee rifle and a bag of 10,000 unis from the punks who were killed in the alley.
Other intelligence:
* Learned of "Duke", a man who was being paid by an unknown group associated with gangs in Paradise.
* Learned of "Leanan", a woman in charge of an unknown group associated with gangs in Paradise.
Media coverage: The operation was only reported on local news so no Rep change.
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Old 03-13-2006, 07:08 PM   #9 (permalink)
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Re: SLA Industries

Mission VII
Blue BPN (Sewer Sweep) (Performed while mission VI still ongoing)
Members on Mission: Hawk, Gloss, Dawn, Morton, Harley
Contacts Made: Harley, a new operative joins the team.
Other encounters: Seven Carriens, and one mutant Carrien, all of which were killed as part of the mission.
Places visited: Sewers.
Status: Completed. (+0.1SCL, 100c each). +80c bonus split between the operatives for 8 confirmed Carriens killed.
Other intelligence: None.
Media coverage: Stock footage only.
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Old 03-15-2006, 04:16 PM   #10 (permalink)
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Re: SLA Industries

I don't know if you know, there is a forum with loads of SLA fans (including SLA authors) called team8. Maybe would be good thing to tell them about the channel and the game. As far i know, they dont have official IRC channel and would be cool to have them around. if you dont mind, ill make the ad
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