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| Knight | [Contributing Game] Wild West & Black Souls
Brief intro: The southern territories of the US during the age in which trains were struggling to unite California with the East. A group of prospectors led by a not-quite-human woman try to set a path for the iron horse.
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| | #3 (permalink) |
| Knight | Re: [Contributing Game] Wild West & Black Souls
Night falls. The city is mostly quiet. People here are not given to nightly activities, except for a few saloons which slowly die down as the hours march on. After that, only the crickets' sound can be heard. A soft knock-knock-knock at the lady's hotel room door disturbs the peace. Somebody is out there, and this person apparently can't wait till morning. |
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| | #4 (permalink) |
| Administrator | Re: [Contributing Game] Wild West & Black Souls
Time to check, who is that. While some say, it is polite to ask first, the wise knows, it is far more wise to try to see, feel, hear or smell first, and a short "meditation" can sharpen the senses or feel "the danger". Wisdom should come first, politeness and etiquette next, so time to check and ask: "Who is here?" |
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| | #8 (permalink) |
| Knight | Re: [Contributing Game] Wild West & Black Souls
It is a man in his forties, good-looking, wearing an expensive suit, a top hat, and he's holding a black cane with a golden handle in his right hand. Also partially visible is a golden pocket watch in his front pocket. «Er. Um. Sorry, I was admiring the woodwork on the corridor. May I come in?» |
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