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| | #1 (permalink) |
| Knight | Shadowrun & roleplaying
What do you all think in the shadowrun system promotes roleplaying as opposed to hack & slash?
__________________ Margarine is better than nothing; Nothing is better than butter; Therefore margarine is better than butter; Equivocation at its finest. |
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| | #2 (permalink) |
| Administrator | Shadowrun and "Hack and slash"
Let me compare Shadowrun to D&D here.
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| | #3 (permalink) |
| Knight | Re: Shadowrun & roleplaying
__________________ Margarine is better than nothing; Nothing is better than butter; Therefore margarine is better than butter; Equivocation at its finest. |
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| Administrator | Re: Shadowrun & roleplaying Quote:
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| | #5 (permalink) |
| Warrior Join Date: Sep 2004
Posts: 44
Hírnév szint: 5 ![]() | Re: Shadowrun & roleplaying
Judging from the karma awards on p263 in my fifth printing copy of SR4 (purchased at Gen Con OZ 2008): character survival - 1 : bit difficult to learn if you're so much splattered mook, nyet? fulfilled most (> 2/3) objectives - 1 : seems to work directly against hakkenslash adventure extra challenging - 1 : this one can go either way, leading towards piles of mook corpses, or not a scratch particular bravery or smarts - 1/2 : standing and fighting for sake of it won't get you either of these points. good roleplaying - 1/2: again, against hakkenslash moved storyline forward - 1: you get picture? right skills at place/time - 1: you get picture? impressed group w/humour or drama - 1/2: how thick are you? looks like 0.5 reasons in favour of hakkenslash, and 7.5 reasons against.
__________________ "I caught a few minutes of the RNC, and I must say that for party as strongly anti gay as they get, the Republicans sure have been engaging in a massive amount of cocksucking." - Wicked Pilot "How can a state that is home to New Orleans, Mardi Gras, and drive through Daiquiri huts, and the clap hold on to all the fundies? I could never figure that out." - Col. Crackpot on Louisiana "PRAISE JESUS! I have seen the light! Oh, wait. It was just the bottom of my optical mouse." - Mike Wong |
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| | #6 (permalink) |
| Knight | Re: Shadowrun & roleplaying
" Houserule, fro a campaign specific one isn't much..." It shows the validity of my argument; changing the reward system of D&D is fine, and it will continue to be D&D. Even computer rpg games using the D&D system have implemented this change. Those who are familiar with either of these are willing to accept such house rules without much discussion needed, so I see little opposition to it. It promotes interaction with the setting & its inhabitants. Although D&D has other problems which need to be addressed, it can be a step in the right direction.
__________________ Margarine is better than nothing; Nothing is better than butter; Therefore margarine is better than butter; Equivocation at its finest. |
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| | #7 (permalink) | |
| Administrator | Re: Shadowrun & roleplaying Quote:
Why? Most people agrees that in recent times the designers of D&D put more emphasis on game balance than before. We can ask why game balance wasn't that important before? Because if we want to see how much fun one can have, we will find that story balance is more important. And story balance can be measured in "minutes of limelight", since it would be depend on simple quesions: can your character shine? Can you build the character you want if others are able to do that? Can your characters unique story be visible in the game just as much as the stories of others? The balancing factor in Shadowrun 3rd edition (and 2nd edition) is tied to story balance and not game balance, this is why Shadowrun Companion point buy character creation rules doesn't specify a hard cap for points but speak about a flexible cap. And the focus of story balance can be maintained easily even if your game doesn't focus on combat or doesn't focus on specific type of encounters. This leads to the point where the adventure can be about surviving a horrific accident... Say your characters are on a wrong train. In D&D your characters are balanced for game balance in combat a scenario about accidents, natural disasters, etc. could end up with game balance problems. After all, how can you link money rewards and xp rewards if the adventure is about surviving the time your ship is sinking? And if you have to give up wealth? As you see in this scenario the problem isn't only about changing xp rules... | |
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| | #8 (permalink) |
| Knight | Re: Shadowrun & roleplaying
Game balance was important before in 3.5E, WoTC just made a cluttered system which made it really difficult. I know the rules interact, it is still an easy change to implement.
__________________ Margarine is better than nothing; Nothing is better than butter; Therefore margarine is better than butter; Equivocation at its finest. |
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| | #10 (permalink) |
| Knight | Re: Shadowrun & roleplaying
There will always be new problems, but change, in the right direction, helps. Without experimentation, I think it is too early to say that there is no possibility of improvement.
__________________ Margarine is better than nothing; Nothing is better than butter; Therefore margarine is better than butter; Equivocation at its finest. Last edited by tauknight; 11-20-2008 at 12:38 AM. |
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